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A few words about ... crates.

Hi, Comrade Commanders,

This will be a very short post, although the issue "crates" is of first rate relevancy for our SWC online game.

In short, I will tell you that, in my humble opinion, the amount of crates that you'll be able to acquire in play, will determine how well you will succeed. It is that simple!

On account of the amount of resources that the crates can offer?
Nope, not really!

(please note that I am convinced that the best source of resources ... even better then your own alloy and coin factories ... is ... is ... exactly, it is the rebel scum!)

Then, are crates fundamental for the segments that will allow you to "unlock" new infantry troops, vehicles or airplanes?
In spite of the fact that some of these "weappons" are very important, I would still say that ... no, not really!

Then what are crates so important for?
For the segments that will allow you to, after you have your Armory (HQ6, if I remember it well), "upgrade" both your ofensive and defensive weappons!
That's what crates are absolutelly fundamental for: to optimize the investments you'll be called to do on your Armory.
And I suggest you put these investments (Armory) on top of your list.

So, in short, do not miss out on any crate winning opportunity: daily planet objectives, heroic defenses and the new "stories" ... fight for them all!
In the long run, you will thank me for this piece of advice.

Have fun
KOTALBU

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